27 September 2024—16 January 2025

Ella Gonzales

Sleeve:

which cannot be reduced

Mercer Union’s SPACE billboard commission has invited artist Ella Gonzales for its 2024–25 season for a yearlong series titled, Sleeve. Gonzales, whose practice engages the endless depth yet impenetrable border of the picture plane, is a painter with a style for soft pigment washes and hard-edged geometries that soothe the eye as much as they tease the mind. The conceptual and technical interests of her works, be they wall-bound or sculptural, are twined in a deeply personal study of migration and diaspora. 

Her intuitive and expertly drafted x-rays of built structures invite a dreamlike navigation of spaces, places, and times that remain inconsumable, just slightly out of reach. To these pictorial volumes, Gonzales often adds dimension by using layers, opacities, creases, and folds as an infinitely variable language for orienting to her subject. At Mercer Union, her paintings engage a new form, introducing materials like vinyl and polyethylene as companion surfaces that hold, protect, obscure, and disrupt the composition. Over the course of one year, Sleeve plays with the billboard site by iterating gestures within a single shell. Collapsed organza, Piña and Jusi silks painted with acrylics appear and accumulate, in a slow reveal of three sculptural banners or perhaps, three distinct moments in a single work always in the process of becoming.

Sleeve: which cannot be reduced is the first edition in the yearlong series, accompanying the work is a text by Nestor Kruger.

The title, which cannot be reduced, is borrowed from Edouard Glissant’s description of the opaque in his essay “For Opacity”, published in Poetics of Relation (1997)
Ella Gonzales

Ella Gonzales: Layerer¹

Ella Gonzales identifies as a “1.5 generation” immigrant, a fractional distinction that locates a subject ​​between two ​​states. The digital interiors she constructs in CAD² as a prelude to ​her ​paintings provide a ​​​novel form for​​​ examin​ing​​​ this quality of ​in-betweenness​. Ella creates her complex, layered spaces in CAD by subdividing a model of three-dimensional space with a series of semi-transparent flat planes. The computed representation of perspective and colour interaction, provided by the computer, creates an illusion of deep space​.​ Ella’s new work Sleeve approaches the process of layering in a different sense. It is this difference​—​how acts of layering occur in the physical world versus its digital counterpart—that prompted me to ask ChatGPT the following question:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ How is the pixel value typically calculated when two images in separate layers blend in an image editing program?

The response I received from the Large Language Model (LLM)³ contained a list of different equations for common blending modes found in image editing software, like this one​:​

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ Result=α×A+(1−α)×B

The symbol ​“​α​”​ represents the level of opacity of the top image, with 1 being fully opaque and 0 being fully transparent​.​

To bring about a more precise question, I followed the above question with a question on writing a question​​​​:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎How would you rewrite this question: How is the pixel value typically calculated when two images in separate layers ‎ blend in an image editing program?

I received an immediate response from ChatGPT that felt oddly enthusiastic. The LLM listed five different possibilities for rewriting the question, but the one I preferred contained the preposition ​“across”​ to link the two object layers.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ How does an image editing program calculate pixel values when combining images across layers?

The use of ​“​across​”​ felt poetic to me. It conjures a spatial and temporal divide that infinitely extends in opposite directions. In CAD, however, like in image editing programs, no space exists when blending two seemingly discrete digital objects. The image exists on a single layer and a change in pixel value creates the illusion for the viewer of one object on top of another. The change in pixel value that occurs in the act of layering in CAD is different from what occurs in our physical reality when layering one object on top of another. There are immutable laws that prevent an object from occupying the same space as another object. Instead of a change in value, matter resists and repels, unless subjected to the extreme conditions of heat and pressure.

If I think of Sleeve as a type of analog for a dynamic digital screen, then the “thickness of matter”⁴ that will accumulate in Sleeve over time has as much to do with resistance as it does with change linking the experience of touch and memory across material and immaterial realms. Sleeve literally creates an in​-​between space, a space charged by a myriad of complex material and virtual interactions that captivatingly resist any attempt to crysta​l​lize into a single message.

— Nestor Kruger

1

The Oxford English Dictionary (OED) defines layer in the first definition as: “Someone or something that lays.” Adding the suffix “-er” to a verb changes it to a noun referring to someone performing the action. The verb “lay” to the noun, or agent noun, “layer,” for example. Adding the suffix “-er” to a noun, however, associates the place or thing with someone who is involved with that place or thing, like footballer with football, or layer with layerer, which I think of as someone involved with layers. “Layer, N., Sense I.1.a.” OED, Oxford UP, June 2024, https://doi.org/10.1093/OED/9801185106.

2

“3D CAD, or three-dimensional computer-aided design, is technology for design and technical documentation, which replaces manual drafting with an automated process. Used by architects, engineers, and other professionals, 3D CAD software precisely represents and visualizes objects using a collection of points in three dimensions on the computer.” “3D CAD Software: Inventor, Autocad, Revit.” Autodesk, 24 Dec. 2021, www.autodesk.com/ca-en/solutions/3d-cad-software.

3

The version of ChatGPT I am using is based on GPT-3 (Generative Pre-trained Transformer 3) and is a LLM released by OpenAI in 2020.

4

The OED defines layer in the second definition as: “A thickness of matter spread over a surface; esp. one of a series of such thicknesses; a stratum, course, or bed.” The quality of thickness is, I think, an important distinction that separates the digital from the physical realm. “Layer, N., Sense II.2.a.” OED, Oxford UP, June 2024, https://doi.org/10.1093/OED/8138277285.

Information

Ella Gonzales is a Filipina Canadian artist working between painting and Computer-Aided Design programs. She has recently exhibited at grunt gallery, Vancouver (2024); The Power Plant, Toronto (2023); Unit 17, Vancouver (2023); Galerie Nicolas Robert, Toronto (2023); Xpace Cultural Centre, Toronto (2023); and the Southern Alberta Art Gallery, Lethbridge (2022). Gonzales holds a Bachelor of Fine Arts from Western University and a Master of Fine Arts from the University of Guelph.


Gonzales would like to thank Holly Fedida for studio assistance in the production of which cannot be reduced (2024).


Nestor Kruger is a visual artist based in Toronto. He incorporates mirroring, duplication and repetition, common operations native to a digital environment but also as patterns found in daily life, in his work. He applies these actions to found text, objects, digital animations and site-specific installations to explore how the copy can create both a sense of the familiar with a feeling of uncertainty. He is represented by goodwater gallery in Toronto and currently teaches in Studio Art at the University of Guelph.

About the Series

SPACE invites one artist to produce a yearlong series of images for a public-facing billboard located on the east façade of Mercer Union.